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Crystal Funkadelic Prototype#3
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Devlog
More fixes for v5!
April 22, 2026
by
Deadwing
Here's the changelog for the V5 release, more bug fixes found by friends testing :D - added rooftop in the exterior area of the castle (avoiding player going "up") - adjusted enemy emitting attack sou...
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V4 released with tons of changes!
April 21, 2026
by
Deadwing
Another batch of changes with more playtest feedback! Still a lot of things remaining to fix but hopefully I'm on a good path! - Fixed some elements not appearing in boss map sometimes - Adjust T-Pose...
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V3 released! Level titles, bug fixing and movement improvements...
April 20, 2026
by
Deadwing
Another batch of improvements for this release, thanks for fantastic playtesting by Kadaj and playmore! Below are the changenotes: - Dash has a new animation - Improved a bit shoulders movement on run...
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V2 released!
April 19, 2026
by
Deadwing
New version of the prototype has been released, with some bugfixes and small improvements with feedback from playtesting! Here's the changelog: - You can now access options through the main menu - Lev...
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New prototype finally released!
April 18, 2026
by
Deadwing
New prototype for my little game as been released! It finally contains the metroidvania structure that I was working one, although this is more like an horizontal slice of a demo: A lot of the content...
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